You are more agile this time around (even in zero-G) and your telekenisis ability packs more of a punch, but aside from that the combat remains in line with what got you through the first incident aboard the USS Ishimura. Dismembering your enemies is key, something Isaac jokes about with a quick “I’ve had lots of practice” as he gears up for getting down. Gameplay is still very much “rip ‘em to shreds before they do it to you” though Isaac is a bit more adept at the job this time around. The necromorphs are back – and they are pissed. This set the pace for the next 12hrs of gameplay in Dead Space 2 where your either fast & precise, or your dead. It took only seconds after taking control of a confused Isaac Clarke before I was reduced to little more than a bloody pulp on the floor. In short, Dead Space 2 is nothing but WIN! The game looks absolutely phenomenal, plays fantastic, has out of this world audio and features what I consider to be the best HUD in the business. I was skeptical that a sequel could live up to the intensity of the original Dead Space but I’m delighted to report that Dead Space 2 does not disappoint. I just finished my second playthrough of Dead Space 2 and I’m reeling from the ride. (For the record: I played through Dead Space 2 twice:įirst on Zealot difficulty using only the plasma cutter (12hrs 5min to complete)Īnd second on Casual using the entire DS2 arsenal ( 6hrs 45min to complete)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |